//	@file Version: 1.0
//	@file Author: Mindsaver
if(!X_Client) exitWith {};

[] execVM "client\playerspawn.sqf";
true execVM "dialog\create_hud.sqf";
true execVM "dialog\EH_handlers.sqf";
player_updateHUD = compile preprocessFileLineNumbers "dialog\update_hud.sqf";

[] execVM "client\win.sqf";
setGroupIconsVisible [true, true];

